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Gen_Hack-and-Slash-Roguelite/Client/Assets/Scripts/AI/JobGiver.cs

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namespace AI
{
public class JobGiver_ContinuousMove : AIBase
{
public override JobBase GetJob(Entity.Entity target)
{
return new MoveJob();
}
}
public class JobGiver_Enemies : AIBase
{
public override JobBase GetJob(Entity.Entity target)
{
return new TrackPlayerJob();
}
}
public class JobGiver_RandomWander : AIBase
{
public override JobBase GetJob(Entity.Entity target)
{
return new WanderJob();
}
}
public class JobGiver_Idel : AIBase
{
public override JobBase GetJob(Entity.Entity target)
{
return new IdleJob();
}
}
}