16 lines
286 B
C#
16 lines
286 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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namespace UI
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{
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public class BarUI:MonoBehaviour
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{
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[SerializeField] private Image image;
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public float Progress
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{
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get => image.fillAmount;
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set => image.fillAmount = value;
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}
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}
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}
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