16 lines
261 B
C#
16 lines
261 B
C#
![]() |
using System;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.UI;
|
||
|
|
||
|
namespace UI
|
||
|
{
|
||
|
public class AttackModeUI:MonoBehaviour
|
||
|
{
|
||
|
public UIImageAnimator icon;
|
||
|
|
||
|
private void Start()
|
||
|
{
|
||
|
icon.gameObject.SetActive(false);
|
||
|
}
|
||
|
}
|
||
|
}
|