Files
Gen_Hack-and-Slash-Roguelite/Client/Assets/Scripts/Prefab/ImagePrefab.cs

43 lines
1.0 KiB
C#
Raw Normal View History

using UnityEngine;
namespace Prefab
{
2025-08-28 16:20:24 +08:00
[RequireComponent(typeof(SpriteRenderer))]
public class ImagePrefab : MonoBehaviour
{
public Sprite defaultSprite;
private SpriteRenderer spriteRenderer;
private void Awake()
{
spriteRenderer = GetComponent<SpriteRenderer>();
if (spriteRenderer == null)
{
Debug.LogError("SpriteRenderer组件未找到请确保预制体包含该组件");
return;
}
if (defaultSprite != null)
{
spriteRenderer.sprite = defaultSprite;
}
}
public void SetSprite(Sprite newSprite)
{
if (spriteRenderer != null && newSprite != null)
{
spriteRenderer.sprite = newSprite;
}
}
public void SetColor(Color newColor)
{
if (spriteRenderer != null)
{
spriteRenderer.color = newColor;
}
}
}
}