(client) feat:实现掉落物,UI显示,维度
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@ -1,10 +1,22 @@
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using Base;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Map
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{
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public class MiniMap : MonoBehaviour
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public class MiniMap : MonoBehaviour,ITickUI
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{
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public RawImage texture;
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private bool _show = true;
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public void TickUI()
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{
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if (_show != Setting.Instance.CurrentSettings.showMiniMap)
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{
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_show = Setting.Instance.CurrentSettings.showMiniMap;
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texture.gameObject.SetActive(_show);
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}
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}
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}
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}
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