(client) feat:实现掉落物,UI显示,维度
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@ -4,7 +4,8 @@
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<defName>smallHealthPotion</defName>
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<label>小生命瓶</label>
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<description>可以回复一点点血量</description>
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<!-- <texture>TestGun</texture>
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<itemTexture>TestGunItem</itemTexture> -->
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<textures>
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<li>TestGun</li>
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</textures>
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</ItemDef>
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</Define>
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@ -4,8 +4,24 @@
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<MonsterDef>
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<defName>chicken</defName>
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<label>测试鸡</label>
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<aiController>embrace</aiController>
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<!-- <weapon>Claw</weapon> -->
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<behaviorTree>
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<Node className="JobGiver_RandomWander"/>
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</behaviorTree>
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<affiliation>monster</affiliation>
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<drawingOrder>
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<idle_down name="Body" FPS="10">
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<textures>
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<li>testPawnAnimation_0</li>
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<li>testPawnAnimation_1</li>
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<li>testPawnAnimation_2</li>
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<li>testPawnAnimation_3</li>
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<li>testPawnAnimation_4</li>
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<li>testPawnAnimation_3</li>
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<li>testPawnAnimation_2</li>
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<li>testPawnAnimation_1</li>
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</textures>
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</idle_down>
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</drawingOrder>
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</MonsterDef>
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