(client) feat:图像加载失败时加载默认图像,生成实体身体结构

This commit is contained in:
m0_75251201
2025-07-23 22:54:00 +08:00
parent ac278fba46
commit 179123f660
15 changed files with 329 additions and 295 deletions

View File

@ -28,55 +28,43 @@ namespace Data
public class DrawingOrderDef : Define
{
public List<DrawNodeDef> drawNodes = new();
public DrawNodeDef drawingOrder_down;
public DrawNodeDef drawingOrder_up;
public DrawNodeDef drawingOrder_left;
public DrawNodeDef drawingOrder_right;
public string texturePath;
public override bool Init(XElement xmlDef)
public DrawNodeDef GetDrawingOrder(Orientation orientation)
{
base.Init(xmlDef);
// 定义一个临时变量用于存储结果
DrawNodeDef result = null;
var nodes = xmlDef.Elements("DrawNodeDef");
var xElements = nodes as XElement[] ?? nodes.ToArray();
if (!xElements.Any())
return false;
foreach (var node in xElements)
// 根据传入的 Orientation 获取对应的 DrawingOrderDef
switch (orientation)
{
var drawNode = new DrawNodeDef();
drawNode.Init(node);
drawNodes.Add(drawNode);
}
texturePath= xmlDef.Element("texturePath")?.Value;
return true;;
}
// 重载 == 运算符
public static bool operator ==(DrawingOrderDef a, DrawingOrderDef b)
{
if (ReferenceEquals(a, b)) return true; // 如果是同一个对象,直接返回 true
if (ReferenceEquals(a, null) || ReferenceEquals(b, null)) return false; // 如果其中一个为 null返回 false
return AreEqual(a, b);
}
// 重载 != 运算符
public static bool operator !=(DrawingOrderDef a, DrawingOrderDef b)
{
return !(a == b);
}
// 判断两个 DrawingOrderDef 是否相等
private static bool AreEqual(DrawingOrderDef a, DrawingOrderDef b)
{
// 比较 drawNodes 的数量
if (a.drawNodes.Count != b.drawNodes.Count)
return false;
// 递归比较每个 DrawNodeDef
for (int i = 0; i < a.drawNodes.Count; i++)
{
if (!DrawNodeDef.AreEqual(a.drawNodes[i], b.drawNodes[i]))
return false;
case Orientation.Down:
result = drawingOrder_down;
break;
case Orientation.Up:
result = drawingOrder_up;
break;
case Orientation.Left:
result = drawingOrder_left;
break;
case Orientation.Right:
result = drawingOrder_right;
break;
default:
throw new ArgumentException("Invalid orientation value.");
}
return true;
// 如果当前方向的结果为空,则尝试用 drawingOrder_down 填充
if (result == null) result = drawingOrder_down;
// 如果 drawingOrder_down 仍然为空,则尝试用其他非空方向填充
if (result == null) result = drawingOrder_up ?? drawingOrder_left ?? drawingOrder_right;
return result;
}
}
@ -92,7 +80,7 @@ namespace Data
{
base.Init(xmlDef);
nodeName = xmlDef.Attribute("name")?.Value;
nodeName = xmlDef.Attribute("name")?.Value??"noName";
drawNodeType = Enum.TryParse(xmlDef.Attribute("type")?.Value, true, out DrawNodeType typeResult)
? typeResult
: DrawNodeType.Image;