(client) chore:支持unity的方式加载资源,调整文件名与定义的分布
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Client/Assets/Scripts/Data/CharacterDef.cs
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16
Client/Assets/Scripts/Data/CharacterDef.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Xml.Linq;
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using UnityEngine;
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namespace Data
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{
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public class CharacterDef : PawnDef
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{
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}
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}
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