(client) chore:支持unity的方式加载资源,调整文件名与定义的分布
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13
Client/Assets/Scripts/Data/ItemDef.cs
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13
Client/Assets/Scripts/Data/ItemDef.cs
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@ -0,0 +1,13 @@
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namespace Data
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{
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public class ItemDef:Define
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{
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public ImageDef texture;
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public AttributesDef attributes;
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}
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public class WeaponDef : ItemDef
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{
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}
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}
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