(client) feat:实现血条显示,实现攻击交互,添加碰撞体;fix:修复部分朝向贴图加载失败的问题;chore:规范工作类和行为获取类命名

This commit is contained in:
m0_75251201
2025-08-13 22:53:57 +08:00
parent 9922f06990
commit 35924f3695
37 changed files with 1006 additions and 183 deletions

View File

@ -16,7 +16,7 @@
</drawingOrder_down>
</drawingOrder>
<behaviorTree>
<Node className="RandomWander"/>
<Node className="JobGiver_RandomWander"/>
</behaviorTree>
</CharacterDef>
@ -36,7 +36,7 @@
</drawingOrder_down>
</drawingOrder>
<behaviorTree>
<Node className="RandomWander"/>
<Node className="JobGiver_RandomWander"/>
</behaviorTree>
</CharacterDef>
@ -51,13 +51,13 @@
<affiliation>player</affiliation>
<drawingOrder>
<texturePath>res:Character\HighSpeed</texturePath>
<pixelsPerUnit>100</pixelsPerUnit>
<pixelsPerUnit>200</pixelsPerUnit>
<drawingOrder_down>
<node name="Body"/>
</drawingOrder_down>
</drawingOrder>
<behaviorTree>
<Node className="Idel"/>
<Node className="JobGiver_Idel"/>
</behaviorTree>
</CharacterDef>
@ -72,13 +72,13 @@
<affiliation>player</affiliation>
<drawingOrder>
<texturePath>res:Character\HighSpeed</texturePath>
<pixelsPerUnit>200</pixelsPerUnit>
<drawingOrder_down>
<node name="Body" />
</drawingOrder_down>
</drawingOrder>
<behaviorTree>
<Node className="Idel"/>
<Node className="JobGiver_Idel"/>
</behaviorTree>
</CharacterDef>

View File

@ -6,20 +6,6 @@
<label>测试鸡</label>
<aiController>embrace</aiController>
<!-- <weapon>Claw</weapon> -->
<behaviorTree>
<!-- 如果名字叫做cxk -->
<Node className="ConditionalAI" value="entity.name=='cxk'">
<!-- 顺序执行 -->
<Node className="SequentialAI">
<!-- 追踪玩家 -->
<Node className="TrackPlayer"/>
<!-- 随机闲逛 -->
<Node className="RandomWander"/>
</Node>
</Node>
<!-- 随机闲逛 -->
<Node className="RandomWander"/>
</behaviorTree>
</MonsterDef>