(client)feat:实现按武器释放技能

This commit is contained in:
m0_75251201
2025-08-27 19:08:27 +08:00
parent 63efa89ac1
commit 5315e29147
25 changed files with 1184 additions and 5106 deletions

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@ -9,6 +9,9 @@ namespace Data
{
public WeaponType type = WeaponType.Melee;
public AttributesDef attributes;
public BulletDef bullet;
public DrawNodeDef attackAnimation;
public float attackDetectionTime = 0;
public WeaponDef() // 构造函数,用于设置武器的默认属性
{
maxStack = 1; // 武器默认最大堆叠为1