(client) feat:实现摄像机跟踪与移动,实现任意位置生成实体,实现更安全的资源加载方式(指定unity内部加载资源) (#42)
Co-authored-by: zzdxxz <2079238449@qq.com> Co-committed-by: zzdxxz <2079238449@qq.com>
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Client/Assets/Scripts/Data/CharacterDef.cs
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Client/Assets/Scripts/Data/CharacterDef.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Xml.Linq;
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using UnityEngine;
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namespace Data
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{
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public class CharacterDef : PawnDef
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{
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}
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}
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