(client) feat:实现摄像机跟踪,柏林噪声改为单例,角色渲染树支持指定像素密度

chore:将UI的Tick进行了显示时显式添加并作为预制体
This commit is contained in:
m0_75251201
2025-08-05 14:54:30 +08:00
parent 3c9be3a30c
commit 6a222d82b2
29 changed files with 2217 additions and 3262 deletions

View File

@ -25,7 +25,6 @@ namespace Managers
defaultSprite = Resources.Load<Sprite>("Default/DefaultImage");
InitImageDef();
InitDrawOrder();
packagesImages = null;
}
public void InitImageDef()
@ -54,39 +53,101 @@ namespace Managers
public void InitDrawOrder()
{
var drawOrderDef = Managers.DefineManager.Instance.QueryDefinesByType<DrawingOrderDef>();
if (drawOrderDef == null || drawOrderDef.Length == 0)
try
{
return;
}
Dictionary<string, string> packRootSite = new();
foreach (var drawOrder in drawOrderDef)
{
if (string.IsNullOrEmpty(drawOrder.texturePath) || string.IsNullOrEmpty(drawOrder.packID))
continue;
if (!packRootSite.ContainsKey(drawOrder.packID))
packRootSite[drawOrder.packID] = Managers.DefineManager.Instance.GetPackagePath(drawOrder.packID);
var rootPath= packRootSite[drawOrder.packID];
var folderPath=Path.Combine(rootPath, drawOrder.texturePath);
var imagePath = Configs.ConfigProcessor.GetFilesByExtensions(folderPath,
new[]
{
"jpg", "jpeg", "png", "tga", "tif", "tiff", "psd", "bmp"
});
foreach (var path in imagePath)
// 查询绘制顺序定义
var drawOrderDef = Managers.DefineManager.Instance.QueryDefinesByType<DrawingOrderDef>();
if (drawOrderDef == null || drawOrderDef.Length == 0)
{
var image=Configs.ConfigProcessor.LoadTextureByIO(path);
if (image == null)
continue;
var spr=Sprite.Create(
image,
new Rect(0, 0, image.width, image.height),
new Vector2(0.5f, 0.5f) // 中心点
);
var name=Path.GetFileNameWithoutExtension(path);
InsertBodyTexture(drawOrder.packID, drawOrder.texturePath, name, spr);
Debug.LogWarning("No DrawingOrderDef found.");
return;
}
// 初始化包路径字典
Dictionary<string, string> packRootSite = new();
foreach (var drawOrder in drawOrderDef)
{
// 检查必要字段是否为空
if (string.IsNullOrEmpty(drawOrder.texturePath) || string.IsNullOrEmpty(drawOrder.packID))
{
Debug.LogWarning(
$"Skipping invalid drawOrder: texturePath or packID is null or empty. PackID: {drawOrder.packID}");
continue;
}
// 获取包路径
if (!packRootSite.ContainsKey(drawOrder.packID))
{
var packagePath = Managers.DefineManager.Instance.GetPackagePath(drawOrder.packID);
if (string.IsNullOrEmpty(packagePath))
{
Debug.LogError($"Package path not found for packID: {drawOrder.packID}");
continue;
}
packRootSite[drawOrder.packID] = packagePath;
}
var rootPath = packRootSite[drawOrder.packID];
var folderPath = Path.Combine(rootPath, drawOrder.texturePath);
// 获取图像文件列表
try
{
var imagePath = Configs.ConfigProcessor.GetFilesByExtensions(folderPath,
new[] { "jpg", "jpeg", "png", "tga", "tif", "tiff", "psd", "bmp" });
foreach (var path in imagePath)
{
// 加载纹理
Texture2D image = null;
try
{
image = Configs.ConfigProcessor.LoadTextureByIO(path);
}
catch (Exception ex)
{
Debug.LogError($"Failed to load texture from path: {path}. Error: {ex.Message}");
continue;
}
if (image == null)
{
Debug.LogWarning($"Texture loaded from path: {path} is null.");
continue;
}
// 创建精灵
try
{
var spr = Sprite.Create(
image,
new Rect(0, 0, image.width, image.height),
new Vector2(0.5f, 0.5f), // 中心点
drawOrder.pixelsPerUnit
);
var name = Path.GetFileNameWithoutExtension(path);
// 插入纹理
InsertBodyTexture(drawOrder.packID, drawOrder.texturePath, name, spr);
}
catch (Exception ex)
{
Debug.LogError($"Failed to create sprite from texture: {path}. Error: {ex.Message}");
}
}
}
catch (Exception ex)
{
Debug.LogError($"Failed to retrieve files from folder: {folderPath}. Error: {ex.Message}");
}
}
}
catch (Exception ex)
{
Debug.LogError($"An unexpected error occurred in InitDrawOrder: {ex.Message}");
}
}