(client) feat:实体的手动控制
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@ -33,8 +33,12 @@ namespace AI
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{
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}
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public class WanderNode : AIBase
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public class RandomWander : AIBase
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{
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public override JobBase GetJob(Entity.Entity target)
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{
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return new WanderJob();
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}
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}
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public class ConditionalAI : AIBase
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{
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