(client) feat:添加游玩时UI相关贴图,添加3d模型场景按钮,添加多级调色进度条,添加SVG图片包,添加事件定义以及管理器,添加音频管理器,定义部分怪物,添加通信协议定义;fix:修复维度切换错误,修复LogUI显示不正确 (#55)
Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com> Reviewed-on: #55
This commit is contained in:
@ -5,7 +5,7 @@ using UnityEngine.SceneManagement;
|
||||
|
||||
namespace UI
|
||||
{
|
||||
public class DevMenuUI : UIBase
|
||||
public class DevMenuUI : FullScreenUI
|
||||
{
|
||||
public GameObject menuContent;
|
||||
|
||||
@ -77,9 +77,8 @@ namespace UI
|
||||
InitDefineButtons<EventDef>(
|
||||
"事件菜单",
|
||||
"未定义任何事件",
|
||||
// 假设 EventDef 也有 label 字段作为按钮文本
|
||||
def => def.label,
|
||||
eventDef =>
|
||||
def => def.label,
|
||||
eventDef =>
|
||||
{
|
||||
// TODO: 在这里实现事件触发逻辑
|
||||
Debug.Log($"触发事件: {eventDef.label}");
|
||||
|
Reference in New Issue
Block a user