(client) feat:实现热重载,实现多维度,实现武器,实现掉落物,实现状态UI,实现攻击AI (#44)
Co-authored-by: zzdxxz <2079238449@qq.com> Co-committed-by: zzdxxz <2079238449@qq.com>
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15
Client/Assets/Scripts/CameraControl/MiniMapCamera.cs
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15
Client/Assets/Scripts/CameraControl/MiniMapCamera.cs
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using UnityEngine;
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namespace CameraControl
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{
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public class MiniMapCamera : MonoBehaviour, Base.ITick
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{
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public void Tick()
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{
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if (Program.Instance.FocusedEntity)
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{
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transform.position = Program.Instance.FocusedEntity.transform.position + new Vector3(0, 0, -10);
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}
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}
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}
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}
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