(client) feat:状态UI
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16
Client/Assets/Scripts/UI/AttackModeUI.cs
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16
Client/Assets/Scripts/UI/AttackModeUI.cs
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace UI
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{
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public class AttackModeUI:MonoBehaviour
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{
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public UIImageAnimator icon;
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private void Start()
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{
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icon.gameObject.SetActive(false);
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}
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}
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}
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