(client)feat:实现子弹定义以及生成,实现初始化动画,实现血条 (#43)
Co-authored-by: zzdxxz <2079238449@qq.com> Co-committed-by: zzdxxz <2079238449@qq.com>
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33
Client/Assets/Scripts/AI/JobGiver.cs
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33
Client/Assets/Scripts/AI/JobGiver.cs
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namespace AI
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{
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public class JobGiver_ContinuousMove : AIBase
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{
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public override JobBase GetJob(Entity.Entity target)
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{
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return new MoveJob();
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}
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}
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public class JobGiver_Enemies : AIBase
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{
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public override JobBase GetJob(Entity.Entity target)
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{
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return new TrackPlayerJob();
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}
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}
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public class JobGiver_RandomWander : AIBase
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{
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public override JobBase GetJob(Entity.Entity target)
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{
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return new WanderJob();
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}
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}
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public class JobGiver_Idel : AIBase
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{
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public override JobBase GetJob(Entity.Entity target)
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{
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return new IdleJob();
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}
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}
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}
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