(client) feat:添加事件定义,定义部分怪物
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@ -77,7 +77,6 @@ namespace UI
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InitDefineButtons<EventDef>(
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"事件菜单",
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"未定义任何事件",
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// 假设 EventDef 也有 label 字段作为按钮文本
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def => def.label,
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eventDef =>
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{
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