(client) feat:实现根据定义结构生成人物渲染层级
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@ -7,7 +7,7 @@ namespace Test
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public class TestDefine : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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void Awake()
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{
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Managers.DefineManager.Instance.Init();
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Debug.Log(Managers.DefineManager.Instance);
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