(client) feat:添加设置类,子弹添加敌我识别; chore:修改了右键菜单的初始化方式为独立创建,加载定义报错提供更多信息,动画加载出错也返回默认序列。
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@ -20,9 +20,14 @@ namespace Map
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public bool CanPassThrough(int x, int y)
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{
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return GetTileCost(x, y) < 1;
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return GetTilePassCost(x, y) < 1;
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}
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public float GetTileCost(int x, int y)
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public float GetTilePassCost(int x, int y)
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{
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return 0;
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}
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public float GetTileBulletCover(int x, int y)
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{
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return 0;
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}
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