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efbf4f824a
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(client)chore:将维度区分独立,将加载页面独立,降低代码耦合,写了更好看的注释
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2025-08-26 00:11:36 +08:00 |
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8916440e7e
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(client) chore:修改了角色的身体结构的定义方式,现在图片资源统一使用ImageDef加载,使用了更节省资源的初始化方式;fix:修复了定义加载数组时只能初始化数组而不能初始化列表的问题
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2025-08-22 20:43:55 +08:00 |
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3e099137a1
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(client) feat:实现热重载
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2025-08-20 17:55:22 +08:00 |
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670f778eee
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(client) feat:实现摄像机跟踪与移动,实现任意位置生成实体,实现更安全的资源加载方式(指定unity内部加载资源) (#42)
Co-authored-by: zzdxxz <2079238449@qq.com>
Co-committed-by: zzdxxz <2079238449@qq.com>
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2025-08-07 16:44:43 +08:00 |
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28ddcda9a0
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(client) feat:主要实现实体的行为树和工作类 (#40)
Co-authored-by: zzdxxz <2079238449@qq.com>
Co-committed-by: zzdxxz <2079238449@qq.com>
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2025-07-21 13:58:58 +08:00 |
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389376ec47
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(client) feat:添加角色定义,为匿名定义建立索引,修复一些数据定义中的错误 (#39)
Co-authored-by: zzdxxz <2079238449@qq.com>
Co-committed-by: zzdxxz <2079238449@qq.com>
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2025-07-19 19:03:53 +08:00 |
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