// // Generated by the protocol buffer compiler. DO NOT EDIT! // source: message.proto // #pragma warning disable 0414, 1591, 8981, 0612 #region Designer generated code using grpc = global::Grpc.Core; namespace Protocol { public static partial class GameService { static readonly string __ServiceName = "protocol.GameService"; [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static void __Helper_SerializeMessage(global::Google.Protobuf.IMessage message, grpc::SerializationContext context) { #if !GRPC_DISABLE_PROTOBUF_BUFFER_SERIALIZATION if (message is global::Google.Protobuf.IBufferMessage) { context.SetPayloadLength(message.CalculateSize()); global::Google.Protobuf.MessageExtensions.WriteTo(message, context.GetBufferWriter()); context.Complete(); return; } #endif context.Complete(global::Google.Protobuf.MessageExtensions.ToByteArray(message)); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static class __Helper_MessageCache { public static readonly bool IsBufferMessage = global::System.Reflection.IntrospectionExtensions.GetTypeInfo(typeof(global::Google.Protobuf.IBufferMessage)).IsAssignableFrom(typeof(T)); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static T __Helper_DeserializeMessage(grpc::DeserializationContext context, global::Google.Protobuf.MessageParser parser) where T : global::Google.Protobuf.IMessage { #if !GRPC_DISABLE_PROTOBUF_BUFFER_SERIALIZATION if (__Helper_MessageCache.IsBufferMessage) { return parser.ParseFrom(context.PayloadAsReadOnlySequence()); } #endif return parser.ParseFrom(context.PayloadAsNewBuffer()); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static readonly grpc::Marshaller __Marshaller_protocol_LoginRequest = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.LoginRequest.Parser)); [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static readonly grpc::Marshaller __Marshaller_protocol_LoginResponse = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.LoginResponse.Parser)); [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static readonly grpc::Marshaller __Marshaller_protocol_SignupRequest = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.SignupRequest.Parser)); [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static readonly grpc::Marshaller __Marshaller_protocol_SignupResponse = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.SignupResponse.Parser)); [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static readonly grpc::Method __Method_Login = new grpc::Method( grpc::MethodType.Unary, __ServiceName, "Login", __Marshaller_protocol_LoginRequest, __Marshaller_protocol_LoginResponse); [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] static readonly grpc::Method __Method_Signup = new grpc::Method( grpc::MethodType.Unary, __ServiceName, "Signup", __Marshaller_protocol_SignupRequest, __Marshaller_protocol_SignupResponse); /// Service descriptor public static global::Google.Protobuf.Reflection.ServiceDescriptor Descriptor { get { return global::Protocol.MessageReflection.Descriptor.Services[0]; } } /// Base class for server-side implementations of GameService [grpc::BindServiceMethod(typeof(GameService), "BindService")] public abstract partial class GameServiceBase { [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual global::System.Threading.Tasks.Task Login(global::Protocol.LoginRequest request, grpc::ServerCallContext context) { throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, "")); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual global::System.Threading.Tasks.Task Signup(global::Protocol.SignupRequest request, grpc::ServerCallContext context) { throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, "")); } } /// Client for GameService public partial class GameServiceClient : grpc::ClientBase { /// Creates a new client for GameService /// The channel to use to make remote calls. [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public GameServiceClient(grpc::ChannelBase channel) : base(channel) { } /// Creates a new client for GameService that uses a custom CallInvoker. /// The callInvoker to use to make remote calls. [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public GameServiceClient(grpc::CallInvoker callInvoker) : base(callInvoker) { } /// Protected parameterless constructor to allow creation of test doubles. [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] protected GameServiceClient() : base() { } /// Protected constructor to allow creation of configured clients. /// The client configuration. [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] protected GameServiceClient(ClientBaseConfiguration configuration) : base(configuration) { } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual global::Protocol.LoginResponse Login(global::Protocol.LoginRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) { return Login(request, new grpc::CallOptions(headers, deadline, cancellationToken)); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual global::Protocol.LoginResponse Login(global::Protocol.LoginRequest request, grpc::CallOptions options) { return CallInvoker.BlockingUnaryCall(__Method_Login, null, options, request); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual grpc::AsyncUnaryCall LoginAsync(global::Protocol.LoginRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) { return LoginAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken)); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual grpc::AsyncUnaryCall LoginAsync(global::Protocol.LoginRequest request, grpc::CallOptions options) { return CallInvoker.AsyncUnaryCall(__Method_Login, null, options, request); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual global::Protocol.SignupResponse Signup(global::Protocol.SignupRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) { return Signup(request, new grpc::CallOptions(headers, deadline, cancellationToken)); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual global::Protocol.SignupResponse Signup(global::Protocol.SignupRequest request, grpc::CallOptions options) { return CallInvoker.BlockingUnaryCall(__Method_Signup, null, options, request); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual grpc::AsyncUnaryCall SignupAsync(global::Protocol.SignupRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) { return SignupAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken)); } [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public virtual grpc::AsyncUnaryCall SignupAsync(global::Protocol.SignupRequest request, grpc::CallOptions options) { return CallInvoker.AsyncUnaryCall(__Method_Signup, null, options, request); } /// Creates a new instance of client from given ClientBaseConfiguration. [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] protected override GameServiceClient NewInstance(ClientBaseConfiguration configuration) { return new GameServiceClient(configuration); } } /// Creates service definition that can be registered with a server /// An object implementing the server-side handling logic. [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public static grpc::ServerServiceDefinition BindService(GameServiceBase serviceImpl) { return grpc::ServerServiceDefinition.CreateBuilder() .AddMethod(__Method_Login, serviceImpl.Login) .AddMethod(__Method_Signup, serviceImpl.Signup).Build(); } /// Register service method with a service binder with or without implementation. Useful when customizing the service binding logic. /// Note: this method is part of an experimental API that can change or be removed without any prior notice. /// Service methods will be bound by calling AddMethod on this object. /// An object implementing the server-side handling logic. [global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)] public static void BindService(grpc::ServiceBinderBase serviceBinder, GameServiceBase serviceImpl) { serviceBinder.AddMethod(__Method_Login, serviceImpl == null ? null : new grpc::UnaryServerMethod(serviceImpl.Login)); serviceBinder.AddMethod(__Method_Signup, serviceImpl == null ? null : new grpc::UnaryServerMethod(serviceImpl.Signup)); } } } #endregion