Files
Gen_Hack-and-Slash-Roguelite/Client/Assets/Scripts/Data/DefinePack.cs
2025-07-12 16:57:27 +08:00

136 lines
4.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using UnityEngine;
namespace Data
{
public struct PackAbout
{
public string name;
public string description;
public string author;
public string version;
public string packID;
public string[] necessary;
public string[] after;
public string[] before;
/// <summary>
/// 使用静态方法从 XML 文档创建 PackAbout 实例。
/// </summary>
/// <param name="doc">XML 文档。</param>
/// <returns>初始化的 PackAbout 实例。</returns>
public static PackAbout FromXmlDocument(XmlDocument doc)
{
var aboutNode = doc.DocumentElement;
if (aboutNode == null)
{
throw new ArgumentException("XML 文档无效,根节点为空。");
}
// 初始化 PackAbout 实例
PackAbout result = new();
// 读取子节点内容
result.name = aboutNode["name"]?.InnerText ?? "Unknown";
result.description = aboutNode["description"]?.InnerText ?? "Unknown";
result.version = aboutNode["version"]?.InnerText ?? "Unknown";
result.packID = aboutNode["packID"]?.InnerText ?? "Unknown";
// 读取 "sort" 节点下的子节点
XmlNode sortNode = aboutNode["sort"];
if (sortNode != null)
{
result.before = GetChildNodeValues(sortNode["before"]);
result.after = GetChildNodeValues(sortNode["after"]);
result.necessary = GetChildNodeValues(sortNode["necessary"]);
}
else
{
result.before = Array.Empty<string>();
result.after = Array.Empty<string>();
result.necessary = Array.Empty<string>();
}
return result;
}
/// <summary>
/// 获取子节点的所有文本值并返回为字符串数组。
/// </summary>
/// <param name="node">父节点。</param>
/// <returns>字符串数组。</returns>
private static string[] GetChildNodeValues(XmlNode node)
{
if (node == null || node.ChildNodes.Count == 0)
{
return Array.Empty<string>();
}
return node.ChildNodes.Cast<XmlNode>()
.Where(n => n.NodeType == XmlNodeType.Text)
.Select(n => n.Value.Trim())
.ToArray();
}
}
public class DefinePack
{
public string packID;
public PackAbout packAbout;
public List<Define> defines;
public bool LoadPack(string packPath)
{
var packDatas=Utils.FileHandler.LoadXmlFromPath(packPath);
var aboutXmls=FindDocumentsWithRootName(packDatas,"About");
if (aboutXmls == null || aboutXmls.Count < 1)
{
Debug.LogError("包缺少配置文件,加载跳过");
return false;
}
var aboutXml=aboutXmls[0];
packAbout=PackAbout.FromXmlDocument(aboutXml);
if (aboutXmls.Count > 1)
{
Debug.LogWarning("包拥有多个配置文件,系统选择了加载序的第一个,请避免这种情况");
}
return true;
}
/// <summary>
/// 从 List<c>XmlDocument</c> 中查找指定根元素名称的文档。
/// </summary>
/// <param name="xmlDocuments">XML 文档列表。</param>
/// <param name="rootName">目标根元素名称。</param>
/// <returns>符合条件的 XML 文档列表。</returns>
public static List<XmlDocument> FindDocumentsWithRootName(List<XmlDocument> xmlDocuments, string rootName)
{
var result = new List<XmlDocument>();
foreach (var xmlDoc in xmlDocuments)
{
try
{
// 获取根节点
var root = xmlDoc.DocumentElement;
if (root != null && root.Name == rootName)
{
// 如果根节点名称匹配,则添加到结果列表
result.Add(xmlDoc);
}
}
catch (Exception ex)
{
Console.Error.WriteLine($"处理 XML 文档时发生错误: {ex.Message}");
}
}
return result;
}
}
}