Files
Gen_Hack-and-Slash-Roguelite/Client/Assets/Scripts/UI/BarUI.cs

16 lines
288 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace UI
{
public class BarUI : MonoBehaviour
{
[SerializeField] private Image image;
public float Progress
{
get => image.fillAmount;
set => image.fillAmount = value;
}
}
}