2025-07-08 09:42:27 +08:00
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using Logging;
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using UnityEngine;
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public class Program : MonoBehaviour
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{
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private void Awake()
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{
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UnityLogger.Init();
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2025-07-19 19:03:53 +08:00
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Managers.DefineManager.Instance.Init();
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Base.UIInputControl.Instance.isGlobal = true;
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2025-07-08 09:42:27 +08:00
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}
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private void Start()
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{
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Debug.Log("Starting game...");
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}
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}
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