(client) chore:Clean code
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@ -1,15 +1,15 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Base;
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using Data;
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using Item;
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using Prefab;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace Entity
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{
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public class Pickup:Entity
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public class Pickup : Entity
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{
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public ItemResource itemResource;
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protected override void AutoBehave()
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@ -18,7 +18,7 @@ namespace Entity
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public override void SetTarget(Vector3 pos)
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{
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}
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public void Init(ItemDef itemDef)
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