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2025-09-02 11:08:15 +08:00
using System;
using Prefab;
2025-09-02 11:08:15 +08:00
using UnityEngine;
using UnityEngine.UI;
namespace UI
{
public class AttackModeUI:MonoBehaviour
{
public UIImageAnimator icon;
private void Start()
{
icon.gameObject.SetActive(false);
}
}
}