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Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/Test/TestDefine.cs

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2025-07-13 08:56:33 +08:00
using UnityEngine;
namespace Test
{
public class TestDefine : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
Managers.DefineManager.Instance.Init();
Debug.Log(Managers.DefineManager.Instance);
}
// Update is called once per frame
void Update()
{
}
}
}