91 lines
2.4 KiB
C#
91 lines
2.4 KiB
C#
![]() |
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace Logging
|
||
|
{
|
||
|
public static class LogCapturer
|
||
|
{
|
||
|
// 日志条目结构
|
||
|
public struct LogEntry
|
||
|
{
|
||
|
public DateTime Timestamp;
|
||
|
public LogType Type;
|
||
|
public string Message;
|
||
|
public string StackTrace;
|
||
|
|
||
|
public override string ToString() =>
|
||
|
$"[{Timestamp:HH:mm:ss}] [{Type}] {Message}" +
|
||
|
(Type == LogType.Exception ? $"\n{StackTrace}" : "");
|
||
|
}
|
||
|
|
||
|
private static readonly Queue<LogEntry> _logs = new Queue<LogEntry>();
|
||
|
private static readonly object _lock = new object(); // 线程锁
|
||
|
private static int _maxLogs = 1000; // 默认容量
|
||
|
|
||
|
// 最大日志容量属性
|
||
|
public static int MaxLogs
|
||
|
{
|
||
|
get => _maxLogs;
|
||
|
set {
|
||
|
lock (_lock) {
|
||
|
_maxLogs = Mathf.Max(value, 1); // 最小值为1
|
||
|
TrimExcess();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static LogCapturer()
|
||
|
{
|
||
|
// 注册全局日志回调
|
||
|
Application.logMessageReceivedThreaded += HandleLog;
|
||
|
}
|
||
|
|
||
|
// 日志处理回调
|
||
|
private static void HandleLog(string message, string stackTrace, LogType type)
|
||
|
{
|
||
|
lock (_lock)
|
||
|
{
|
||
|
var entry = new LogEntry
|
||
|
{
|
||
|
Timestamp = DateTime.Now,
|
||
|
Type = type,
|
||
|
Message = message,
|
||
|
StackTrace = stackTrace
|
||
|
};
|
||
|
|
||
|
_logs.Enqueue(entry);
|
||
|
TrimExcess();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// 日志队列修剪
|
||
|
private static void TrimExcess()
|
||
|
{
|
||
|
while (_logs.Count > _maxLogs)
|
||
|
{
|
||
|
_logs.Dequeue();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// 获取当前所有日志(倒序:最新在前)
|
||
|
public static List<LogEntry> GetLogs(bool reverseOrder = true)
|
||
|
{
|
||
|
lock (_lock)
|
||
|
{
|
||
|
var list = new List<LogEntry>(_logs);
|
||
|
if (reverseOrder) list.Reverse();
|
||
|
return list;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// 清空日志
|
||
|
public static void Clear()
|
||
|
{
|
||
|
lock (_lock)
|
||
|
{
|
||
|
_logs.Clear();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|