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Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/UI/BarUI.cs

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using UnityEngine;
using UnityEngine.UI;
namespace UI
{
public class BarUI:MonoBehaviour
{
[SerializeField] private Image image;
public float Progress
{
get => image.fillAmount;
set => image.fillAmount = value;
}
}
}