2025-07-08 09:42:27 +08:00
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using Logging;
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using UnityEngine;
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2025-08-20 17:55:22 +08:00
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public class Program : Utils.Singleton<Program>
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2025-07-08 09:42:27 +08:00
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{
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2025-08-23 16:43:28 +08:00
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public Entity.Entity focusedEntity = null;
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2025-08-20 17:55:22 +08:00
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public bool needLoad = true;
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2025-08-23 16:43:28 +08:00
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2025-07-08 09:42:27 +08:00
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}
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