(client) feat:添加临时动画组件,添加逃跑逻辑
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@ -122,6 +122,11 @@ SpriteRenderer:
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m_CorrespondingSourceObject: {fileID: 3992139212329961548, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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m_PrefabInstance: {fileID: 7193170239846001519}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &7937974808207013715 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 1007148524615441468, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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m_PrefabInstance: {fileID: 7193170239846001519}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &8035315966857772658 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 887327274103887133, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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@ -143,6 +148,7 @@ MonoBehaviour:
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imagePrefab: {fileID: 1922746734790246249, guid: a6657f26d735fab4690c8185980fda29, type: 3}
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healthBarPrefab: {fileID: 1196523683669800718}
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entityPrefab: {fileID: 5615006624229444611}
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weaponAnimator: {fileID: 7937974808207013715}
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direction: {x: 0, y: 0, z: 0}
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body: {fileID: 4949477718940635697}
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affiliation:
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