(client) feat:添加临时动画组件,添加逃跑逻辑
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@ -75,6 +75,7 @@ PrefabInstance:
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m_RemovedGameObjects:
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- {fileID: 1328271255896522146, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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- {fileID: 6276067436382167109, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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- {fileID: 1007148524615441468, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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m_AddedGameObjects: []
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m_AddedComponents:
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- targetCorrespondingSourceObject: {fileID: 887327274103887133, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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@ -102,6 +103,7 @@ MonoBehaviour:
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imagePrefab: {fileID: 1922746734790246249, guid: a6657f26d735fab4690c8185980fda29, type: 3}
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healthBarPrefab: {fileID: 0}
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entityPrefab: {fileID: 8687677644466399534}
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weaponAnimator: {fileID: 0}
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direction: {x: 0, y: 0, z: 0}
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body: {fileID: 8200005766896563996}
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affiliation:
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