(client) feat:添加临时动画组件,添加逃跑逻辑
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@ -72,6 +72,7 @@ PrefabInstance:
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- {fileID: 5281521133329697568, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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m_RemovedGameObjects:
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- {fileID: 1328271255896522146, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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- {fileID: 1007148524615441468, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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m_AddedGameObjects: []
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m_AddedComponents:
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- targetCorrespondingSourceObject: {fileID: 887327274103887133, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
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@ -115,6 +116,7 @@ MonoBehaviour:
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imagePrefab: {fileID: 1922746734790246249, guid: a6657f26d735fab4690c8185980fda29, type: 3}
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healthBarPrefab: {fileID: 0}
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entityPrefab: {fileID: 1096543602564338806}
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weaponAnimator: {fileID: 0}
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direction: {x: 0, y: 0, z: 0}
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body: {fileID: 462504746097347140}
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affiliation:
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