(client) feat:添加临时动画组件,添加逃跑逻辑

This commit is contained in:
m0_75251201
2025-09-06 12:25:55 +08:00
parent f43aeffebf
commit 15cdd2b244
73 changed files with 3420 additions and 6055 deletions

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@ -10,7 +10,7 @@ namespace Data
public WeaponType type = WeaponType.Melee;
public AttributesDef attributes;
public BulletDef bullet;
public DrawNodeDef attackAnimation;
public string[] attackAnimation;
public float attackDetectionTime = 0;
public WeaponDef() // 构造函数,用于设置武器的默认属性
{