(client) feat:添加临时动画组件,添加逃跑逻辑

This commit is contained in:
m0_75251201
2025-09-06 12:25:55 +08:00
parent f43aeffebf
commit 15cdd2b244
73 changed files with 3420 additions and 6055 deletions

View File

@ -0,0 +1,19 @@
using UnityEngine;
using UnityEngine.UI;
namespace Prefab
{
public class TemporaryAnimatorImageUI:TemporaryAnimator
{
public UIImageAnimator imageAnimator;
public void Init(Sprite[] sprite,float fps=3)
{
if (imageAnimator == null)
imageAnimator = GetComponentInChildren<UIImageAnimator>();
if (!imageAnimator) return;
imageAnimator.SetSprites(sprite);
imageAnimator.SetFPS(fps);
}
}
}