(client) feat:添加消息定义,添加故事定义及其运算,武器动画可用,装备UI可用以及切换武器 fix:修复快速攻击导致协程释放出错卡死,重构为计时器,修复类型转换错误导致报错
This commit is contained in:
@ -10,7 +10,7 @@ namespace Data
|
||||
}
|
||||
public class ItemDef : Define
|
||||
{
|
||||
public float FPS = 0;
|
||||
public float FPS = 3;
|
||||
public string[] textures;
|
||||
public ItemRarity rarity = ItemRarity.Common;
|
||||
public int maxStack = 10; // 最大堆叠数量,默认为10
|
||||
|
Reference in New Issue
Block a user