diff --git a/Client/Assets/Scripts/Data/AttributesDefine.cs b/Client/Assets/Scripts/Data/AttributesDefine.cs index 0a678b2..e85fcf2 100644 --- a/Client/Assets/Scripts/Data/AttributesDefine.cs +++ b/Client/Assets/Scripts/Data/AttributesDefine.cs @@ -5,33 +5,33 @@ namespace Data public class CharacterAttributesDef : Define { public int health = 10; - public float moveSpeed = 1; + public int moveSpeed = 1; } public class WeaponAttributesDef : Define { - public float attack = 1; - public float defense = 0; - public float attackSpeed = 2; - public float attackRange = 3; + public int attack = 1; + public int defense = 0; + public int attackSpeed = 2; + public int attackRange = 3; public int attackTargetCount = 1; } public class MonsterAttributesDef : Define { public int health = 10; - public float moveSpeed = 1; - public float attack = 1; - public float defense = 0; - public float attackSpeed = 2; - public float attackRange = 3; + public int moveSpeed = 1; + public int attack = 1; + public int defense = 0; + public int attackSpeed = 2; + public int attackRange = 3; public int attackTargetCount = 1; } public class BuildingAttributesDef : Define { public int health = 10; - public float attack = 1; - public float defense = 0; - public float attackSpeed = 2; - public float attackRange = 3; + public int attack = 1; + public int defense = 0; + public int attackSpeed = 2; + public int attackRange = 3; public int attackTargetCount = 1; } } \ No newline at end of file