(clienr) feat:事件定义
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@ -1,21 +1,8 @@
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namespace Data
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{
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public enum EventType
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{
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None,
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SpawnCharacter,
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SpawnBuilding,
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SpawnBullet,
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SpawnPickup,
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SpawnDefaultEntity,
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}
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public class EventDef : Define
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{
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public EventType eventType = EventType.None;
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public EntityDef entityDef_Character; // 用于 EventType.SpawnCharacter
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public BuildingDef entityDef_Building; // 用于 EventType.SpawnBuilding
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public BulletDef entityDef_Bullet; // 用于 EventType.SpawnBullet
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public ItemDef entityDef_Pickup; // 用于 EventType.SpawnPickup
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public EventDef() { }
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public HediffEventDef hediffEvent;
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public EntityEventDef entityEvent;
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}
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}
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