(client) feat:实现摄像机跟踪与移动,实现任意位置生成实体,实现更安全的资源加载方式(指定unity内部加载资源) (#42)

Co-authored-by: zzdxxz <2079238449@qq.com>
Co-committed-by: zzdxxz <2079238449@qq.com>
This commit is contained in:
2025-08-07 16:44:43 +08:00
committed by TheRedApricot
parent 82dc89c890
commit 670f778eee
143 changed files with 9706 additions and 8122 deletions

View File

@ -25,7 +25,6 @@ namespace Managers
defaultSprite = Resources.Load<Sprite>("Default/DefaultImage");
InitImageDef();
InitDrawOrder();
packagesImages = null;
}
public void InitImageDef()
@ -54,39 +53,153 @@ namespace Managers
public void InitDrawOrder()
{
var drawOrderDef = Managers.DefineManager.Instance.QueryDefinesByType<DrawingOrderDef>();
if (drawOrderDef == null || drawOrderDef.Length == 0)
try
{
return;
}
Dictionary<string, string> packRootSite = new();
foreach (var drawOrder in drawOrderDef)
{
if (string.IsNullOrEmpty(drawOrder.texturePath) || string.IsNullOrEmpty(drawOrder.packID))
continue;
if (!packRootSite.ContainsKey(drawOrder.packID))
packRootSite[drawOrder.packID] = Managers.DefineManager.Instance.GetPackagePath(drawOrder.packID);
var rootPath= packRootSite[drawOrder.packID];
var folderPath=Path.Combine(rootPath, drawOrder.texturePath);
var imagePath = Configs.ConfigProcessor.GetFilesByExtensions(folderPath,
new[]
{
"jpg", "jpeg", "png", "tga", "tif", "tiff", "psd", "bmp"
});
foreach (var path in imagePath)
// 查询绘制顺序定义
var drawOrderDef = Managers.DefineManager.Instance.QueryDefinesByType<DrawingOrderDef>();
if (drawOrderDef == null || drawOrderDef.Length == 0)
{
var image=Configs.ConfigProcessor.LoadTextureByIO(path);
if (image == null)
continue;
var spr=Sprite.Create(
image,
new Rect(0, 0, image.width, image.height),
new Vector2(0.5f, 0.5f) // 中心点
);
var name=Path.GetFileNameWithoutExtension(path);
InsertBodyTexture(drawOrder.packID, drawOrder.texturePath, name, spr);
Debug.LogWarning("No DrawingOrderDef found.");
return;
}
// 初始化包路径字典
Dictionary<string, string> packRootSite = new();
foreach (var drawOrder in drawOrderDef)
{
// 检查必要字段是否为空
if (string.IsNullOrEmpty(drawOrder.texturePath) || string.IsNullOrEmpty(drawOrder.packID))
{
Debug.LogWarning(
$"Skipping invalid drawOrder: texturePath or packID is null or empty. PackID: {drawOrder.packID}");
continue;
}
// 获取包路径
if (!packRootSite.ContainsKey(drawOrder.packID))
{
var packagePath = Managers.DefineManager.Instance.GetPackagePath(drawOrder.packID);
if (string.IsNullOrEmpty(packagePath))
{
Debug.LogError($"Package path not found for packID: {drawOrder.packID}");
continue;
}
packRootSite[drawOrder.packID] = packagePath;
}
// 判断是否为 Unity 资源路径
bool isUnityResource = drawOrder.texturePath.StartsWith("res:", StringComparison.OrdinalIgnoreCase);
string rootPath = packRootSite[drawOrder.packID];
if (isUnityResource)
{
// 移除 "res:" 前缀并适配 Unity 资源路径规则
string resourceFolder = drawOrder.texturePath.Substring(4).TrimStart('/').Replace('\\', '/');
// 加载文件夹下的所有纹理资源
Texture2D[] textures = Resources.LoadAll<Texture2D>(resourceFolder);
if (textures == null || textures.Length == 0)
{
Debug.LogWarning($"No textures found in Unity resource folder: {resourceFolder}");
continue;
}
foreach (var image in textures)
{
if (image == null)
{
Debug.LogWarning(
$"Texture loaded from Unity resource folder: {resourceFolder} is null.");
continue;
}
// 创建精灵
try
{
var spr = Sprite.Create(
image,
new Rect(0, 0, image.width, image.height),
new Vector2(0.5f, 0.5f), // 中心点
drawOrder.pixelsPerUnit
);
var name = image.name;
// 插入纹理
InsertBodyTexture(drawOrder.packID, drawOrder.texturePath, name, spr);
}
catch (Exception ex)
{
Debug.LogError(
$"Failed to create sprite from Unity resource: {image.name}. Error: {ex.Message}");
}
}
}
else
{
// 文件系统路径处理
var folderPath = Path.Combine(rootPath, drawOrder.texturePath);
// 获取图像文件列表
try
{
var imagePath = Configs.ConfigProcessor.GetFilesByExtensions(folderPath,
new[] { "jpg", "jpeg", "png", "tga", "tif", "tiff", "psd", "bmp" });
foreach (var path in imagePath)
{
// 加载纹理
Texture2D image = null;
try
{
image = Configs.ConfigProcessor.LoadTextureByIO(path);
}
catch (Exception ex)
{
Debug.LogError($"Failed to load texture from path: {path}. Error: {ex.Message}");
continue;
}
if (image == null)
{
Debug.LogWarning($"Texture loaded from path: {path} is null.");
continue;
}
// 创建精灵
try
{
var spr = Sprite.Create(
image,
new Rect(0, 0, image.width, image.height),
new Vector2(0.5f, 0.5f), // 中心点
drawOrder.pixelsPerUnit
);
var name = Path.GetFileNameWithoutExtension(path);
// 插入纹理
InsertBodyTexture(drawOrder.packID, drawOrder.texturePath, name, spr);
}
catch (Exception ex)
{
Debug.LogError(
$"Failed to create sprite from texture: {path}. Error: {ex.Message}");
}
}
}
catch (Exception ex)
{
Debug.LogError($"Failed to retrieve files from folder: {folderPath}. Error: {ex.Message}");
}
}
}
}
catch (Exception ex)
{
Debug.LogError($"An unexpected error occurred in InitDrawOrder: {ex.Message}");
}
}