(client) feat:实现摄像机跟踪与移动,实现任意位置生成实体,实现更安全的资源加载方式(指定unity内部加载资源) (#42)
Co-authored-by: zzdxxz <2079238449@qq.com> Co-committed-by: zzdxxz <2079238449@qq.com>
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using UnityEngine;
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namespace UI
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{
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public class EscUI:UIBase
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{
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public void ContinueButton()
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{
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Base.UIInputControl.Instance.CloseWindow(this);
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Base.UIInputControl.Instance.Hide(this);
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}
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public void ExitButton()
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