(client) feat:实现角色生成渲染树
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@ -479,6 +479,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -660,8 +661,9 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1485465861}
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- component: {fileID: 1485465862}
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m_Layer: 0
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m_Name: CatGirl
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m_Name: Character
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@ -682,6 +684,18 @@ Transform:
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1485465862
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1485465860}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 757576bb4354ac54da09868e1be02eec, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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m_ObjectHideFlags: 0
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@ -691,3 +705,4 @@ SceneRoots:
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- {fileID: 613797070}
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- {fileID: 912467178}
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- {fileID: 1485465861}
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- {fileID: 1485465861}
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