(client) chore:修复子弹属性错误,人物属性错误,侧边消息堆叠错误
This commit is contained in:
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using Data;
|
||||
using Managers;
|
||||
using UnityEngine;
|
||||
|
||||
@ -6,6 +7,10 @@ namespace Test
|
||||
{
|
||||
public class TempAnimationTest:MonoBehaviour
|
||||
{
|
||||
|
||||
public string testMessage="测试消息";
|
||||
public PromptDisplayCategory displayCategory;
|
||||
public Color messsageColor = Color.white;
|
||||
private void Start()
|
||||
{
|
||||
|
||||
@ -21,7 +26,7 @@ namespace Test
|
||||
|
||||
if (Input.GetMouseButtonDown(1))
|
||||
{
|
||||
TemporaryAnimationManager.Instance.GenerateTemporaryAnimationUI("1,2,3,4,5,1,2,3,4,5",Input.mousePosition);
|
||||
MessageManager.Instance.DisplayMessage(testMessage,displayCategory,messsageColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user