(client) feat:添加游玩时UI相关贴图,添加3d模型场景按钮,添加多级调色进度条,添加SVG图片包,添加事件定义以及管理器,添加音频管理器,定义部分怪物,添加通信协议定义;fix:修复维度切换错误,修复LogUI显示不正确 (#55)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite#55
This commit is contained in:
2025-09-03 19:59:22 +08:00
parent 450b15e4df
commit 78849e0cc5
208 changed files with 16296 additions and 2228 deletions

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@ -1,10 +0,0 @@
namespace Item
{
public class ItemBase
{
public ItemResource resource;
public int count = 0;
}
}

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@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: 01a2843d5856483fa5b6967e2e01db62
timeCreated: 1755061705

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@ -49,13 +49,6 @@ namespace Item
$"ItemResource: Failed to load sprite for texture '{texture}' for item '{def.defName}'.");
}
}
else
{
// 仅当 textures 为 null 时警告,因为它可能是预期的数据状态(无图标)
Debug.LogWarning(
$"ItemResource: ItemDef '{def.defName}' has a null textures array. No icons will be loaded.");
}
// 逻辑修改Icon 属性现在是 IReadOnlyList<Sprite> 类型,确保外部只读访问
Icon = sprites.AsReadOnly(); // 使用 AsReadOnly() 获得一个只读包装器
}