(client) feat:Add logging module
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15
Client/Assets/Scripts/Program.cs
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15
Client/Assets/Scripts/Program.cs
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using Logging;
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using UnityEngine;
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public class Program : MonoBehaviour
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{
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private void Awake()
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{
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UnityLogger.Init();
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}
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private void Start()
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{
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Debug.Log("Starting game...");
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}
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}
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