(client) feat:实现热重载,实现多维度,实现武器,实现掉落物,实现状态UI,实现攻击AI (#44)

Co-authored-by: zzdxxz <2079238449@qq.com>
Co-committed-by: zzdxxz <2079238449@qq.com>
This commit is contained in:
2025-08-27 19:56:49 +08:00
committed by TheRedApricot
parent d91210a6ff
commit 8456b6c162
132 changed files with 18568 additions and 2534 deletions

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@ -0,0 +1,17 @@
using Managers;
using UnityEngine;
namespace Logging
{
public class LoggerManagerWrapper : ILaunchManager
{
public string StepDescription => "初始化日志";
public void Init()
{
Logging.UnityLogger.Init();
}
public void Clear()
{
}
}
}

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@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: ffa9f8b447ee49f486398248d438f7ca
timeCreated: 1756128101

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@ -9,10 +9,13 @@ namespace Logging
private static readonly SerilogLogger Logger = new LoggerConfiguration()
.WriteTo.File("Logs/UnityLog.txt")
.CreateLogger();
private static bool _initialized = false;
public static void Init()
{
if(_initialized)
return;
Application.logMessageReceived += OnLogMessageReceived;
_initialized = true;
}
private static void OnLogMessageReceived(string logString, string stackTrace, LogType type)