(client) feat:实现热重载,实现多维度,实现武器,实现掉落物,实现状态UI,实现攻击AI (#44)

Co-authored-by: zzdxxz <2079238449@qq.com>
Co-committed-by: zzdxxz <2079238449@qq.com>
This commit is contained in:
2025-08-27 19:56:49 +08:00
committed by TheRedApricot
parent d91210a6ff
commit 8456b6c162
132 changed files with 18568 additions and 2534 deletions

View File

@ -0,0 +1,24 @@
using Base;
using UnityEngine;
using UnityEngine.UI;
namespace Map
{
public class MiniMap : MonoBehaviour,ITickUI
{
public Image background;
public RawImage texture;
private bool _show = true;
public void TickUI()
{
if (_show != Setting.Instance.CurrentSettings.showMiniMap)
{
_show = Setting.Instance.CurrentSettings.showMiniMap;
texture.gameObject.SetActive(_show);
background.enabled = _show;
}
}
}
}