(client) feat:实现热重载,实现多维度,实现武器,实现掉落物,实现状态UI,实现攻击AI (#44)

Co-authored-by: zzdxxz <2079238449@qq.com>
Co-committed-by: zzdxxz <2079238449@qq.com>
This commit is contained in:
2025-08-27 19:56:49 +08:00
committed by TheRedApricot
parent d91210a6ff
commit 8456b6c162
132 changed files with 18568 additions and 2534 deletions

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using System;
using Data;
using Managers;
using UnityEngine;
namespace Test
{
public class TestDefine : MonoBehaviour
{
public EntityManage entityManager;
void Awake()
{
Managers.DefineManager.Instance.Init();
}
private void Start()
{
var chicken = Managers.DefineManager.Instance.FindDefine<CharacterDef>("testPawn");
entityManager.GenerateEntity(chicken,Vector3.zero);
entityManager.GenerateDefaultEntity(Vector3.down);
Debug.Log(chicken);
}
// Update is called once per frame
void Update()
{
}
}
}

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fileFormatVersion: 2
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