(client) feat:实现热重载,实现多维度,实现武器,实现掉落物,实现状态UI,实现攻击AI (#44)

Co-authored-by: zzdxxz <2079238449@qq.com>
Co-committed-by: zzdxxz <2079238449@qq.com>
This commit is contained in:
2025-08-27 19:56:49 +08:00
committed by TheRedApricot
parent d91210a6ff
commit 8456b6c162
132 changed files with 18568 additions and 2534 deletions

View File

@ -1,4 +1,6 @@
using Base;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace UI
{
@ -9,7 +11,7 @@ namespace UI
Base.UIInputControl.Instance.Hide(this);
}
public void ExitButton()
public static void ExitButton()
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false; // 停止编辑器播放模式
@ -18,9 +20,16 @@ namespace UI
#endif
}
public void SettingsButton()
public static void SettingsButton()
{
UIInputControl.Instance.Show("SettingUI");
}
public static void ReturnMainMenu()
{
if (SceneManager.GetActiveScene().buildIndex == 0)
return;
SceneManager.LoadScene(0);
}
}
}